Tales of Xillia 2 serves as a significant example, as it continues the trend of standalone adventures like Tales of Arise. Unlike Final Fantasy, the Tales of series is known for freely creating numbered sequels to their main entries. Nevertheless, it is interesting to witness the remnants of the characters' actions in the police station from the previous title, albeit to a lesser extent. However, in Resident Evil 3: Nemesis, the city becomes the main focus while the police department only occupies a small portion. These locations, along with the underground Umbrella lab, serve as the primary settings. In the previous game, players briefly explored Raccoon City before reaching the police station. At the time, this innovation garnered immense excitement among fans, proving to be a remarkable achievement given the limited memory capacity of Game Boy games.Ībout half of Resident Evil 3: Nemesis is recycled from Resident Evil 2. Unfortunately, this unique feature has not been replicated in any subsequent game in the franchise, which is a missed opportunity considering its successful implementation. Alongside a fresh lineup of new Pokemon and a completely new region, players were pleasantly surprised to discover that they could also revisit the entirety of the Pokemon Blue/Red map. Pokemon Gold/Silver cleverly utilized existing assets, adding a sense of secrecy to the game. The reuse of assets became more apparent in the PS2 remake, although it was less noticeable on the GBA due to its demade format. While the gameplay changed significantly, adopting a card-based combat system, the familiar Disney worlds like Aladdin and Alice in Wonderland were revisited, albeit in smaller sections. The plot revolved around Sora's journey through Castle Oblivion, where he encountered his memories once again. Initially launching on the Game Boy Advance, it was later remade for the PS2. The game Kingdom Hearts: Chain of Memories served as a sequel between two major releases. It is unfortunate that there was no PSP spinoff for Grand Theft Auto: San Andreas. Notably, Grand Theft Auto: Vice City Stories also reused assets on the PSP, specifically from Grand Theft Auto: Vice City. It incorporated mechanics from subsequent sequels to enhance the gameplay experience. Grand Theft Auto: Liberty City Stories, a PSP game, utilized assets from Grand Theft Auto 3 while introducing a new story and additional features. The content fragment needs to be rewritten in a more concise and polished manner. Additionally, the game introduces new locations and incorporates the unique Dressphere system, ensuring a blend of both new and familiar elements. Yuna and her companions are entrusted with the task of maintaining peace, and they will revisit familiar environments from the first game, albeit with some modifications. However, the peaceful atmosphere is disrupted by the emergence of warring factions in the absence of the church. The story takes place shortly after the events of the first game, where the people of Spira have resumed the use of machines. Will the wait for Final Fantasy 17 be just as long, or could Square Enix consider creating a direct sequel using the same map from Final Fantasy 16? To explore this possibility, let's examine games that have successfully reused maps and other assets for faster development.įinal Fantasy 10-2 marked a significant milestone for the franchise as it introduced the first direct sequel in the main game series. For example, there was a seven-year gap between Final Fantasy 15 and the recent release of Final Fantasy 16. While some companies, like Call of Duty, churn them out regularly, fans of big RPGs like the Final Fantasy series often have to wait years for a new installment. Sequels are often the most anticipated releases in the video game industry.
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